Destiny 2 Update 4.0.1 > News | Bunge.com
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Activity
- Source: Attack:
- Fixed an issue that could cause teams to incorrectly clear PED difficulty during the Ritual Interruption phase of an attack if the team completed the objective with only a few seconds left.
- Added failsafe to all carry items in ritual and boss stages so that if they are not picked up within 30 seconds, they will respawn at a reachable location. This should unblock the activity if they somehow spawn or go out of scope.
- Reflection Altar
- Fixed an issue that prevented players from completing the Evidence Board quest: Report: Reflections on the Altars not appearing
- lost sectors
- Fixed dropping rare (blue) engrams from PED Lost Sector chests
- Disciple’s Oath
- Fixed an issue where players could take artifacts out of the exhibit area.
- Fixed multiple places where players could leave the environment.
- Fixed Resonance Fragment timer not decreasing.
- Fixed inconsistency in Symmetrical Power Victory triggers.
- Fixed an issue where Rhulk would sometimes not properly transition back to the initial stage.
- Fixed an issue where players could prematurely open one of Rhulk’s weaknesses by placing the Emanating Force late in the encounter loop.
- Fixed an issue where Wardens could be permanently stunned before being able to deal damage.
- Fixed an issue where players could spread Vampiric Power and charge at the same time.
- Fixed Warden’s dynamic health threshold UI not always showing for all players.
- Throne World (Free Roam):
- Fixed an issue where runes could appear before Deepsight was activated, and if the player did not complete the puzzle on the first attempt, the runes would not appear again.
- Fixed an issue with material nodes in Miasma bubbles not appearing.
- Fixed an issue where players could duplicate objects carried by Resonant Charge.
- Fixed an issue where the available lucent Executioner would not spin out the Lucent Canal.
- Fixed an issue with the qualichor quest auto-completing the bonus step.
- Strategy:
- Fixed an issue where stacking Primal Killer buffs would also make supercharges faster than intended.
- Fixed an issue where players could enter the map early by beating themselves in a prepared room.
- Fixed an issue where players would see an empty box next to the enemy player’s name when hacking.
- This should now always show the enemy player’s class icon
- Fixed an issue where placing Titan Barricades through an Allied Invasion Portal could disable the portal.
- Psychological warfare:
- Fixed an issue where resurrection would not award points.
- Fixed an issue where enemies sometimes did not spawn after entering a dark forest area.
- Trials of Osiris:
- Fixed an issue where the Skilled Trial weapon would drop after winning more than 7 victories in the Passage of Confidence without first requiring the Flawless Ticket.
- Dev Notes: Interestingly, this is the result of what we’ve been working on over the last season to improve post-Flawless master drop rates, as well as helping the Flawless pool feel more valuable… which leads us to the next patch notes !
- Once a player is Flawless in a given week, they now have a chance to earn a Skilled Weapon Drop on Trial Tickets for 7 or more victories during the Flawless Pool activation, regardless of the loss count.
- This will reset weekly.
User Interface/User Experience
- invite
- Updated audio and visuals for Fireteam invites, Bungie friend requests, and clan invites
- Fixed an issue preventing clan invites from always showing tooltips in the invite management section of the roster
- register
- Updated visuals on roster nameplates to improve legibility, especially when players are using nameplates with bright background colors
- Added a new privacy setting for more control over who can see your cross-save link identity.
- Shared platform name settings can be found in the Social Preferences tab of the Roster screen.
- Fixed an issue where player searches would not continually refresh the search player’s information if the player changed various social or investment statuses during the check-in.
- eternal courage
- Fixed an issue preventing the Eternal Adventure title UI from displaying game mode information during the event intro movie.
- Fixed an issue that caused icons in reputation tooltips to appear squashed.
- seal and victory
- Fixed an issue that would prevent the seal from glowing when victorious in it.
- This can cause the pagination buttons to show that something is ready to be declared on another page but no stamp will glow when you change pages.
- text chat
- Virtual keyboard support is now available for console text chat
- Updated text chat messages sent by the Destiny service to be easier to distinguish from local chat messages
- Fixed an issue that could soft lock console players trying to send text chat whispers to other players
- Whisper chat for console players was disabled while the team was investigating the issue, but has now been re-enabled and works on all platforms
- stock
- Updated the background color of the number indicator on a full inventory item stack
- Director
- Increased subtitle opacity for tooltips in Director to improve readability
- seasonal artifact
- Increased the opacity of mods still locked in the Artifact screen to improve legibility
- Different kinds
- Updated sort button UI to be consistent across all screens
- Move the Sort button up to fill the space left by removing the Shaders tab next to The Witch Queen
Sandbox
- arms
- Fixed the Eye of Tomorrow rocket launcher not tracking as expected and sometimes killing the wielder.
- Fixed an issue that caused the Empirical Evidence sidearm to be less stable than expected.
- This has been updated to more closely resemble the feel of the “Breachlight” sidearm.
- Fixed the “Explosive Personality” grenade launcher showing incorrect RPM stats in the crafting screen.
- Fixed an issue where the “Adaptive Ammo” perk no longer increased when the target had the weakening debuff.
- Damage bonus for “Decoy and Switch” perk increased from 20% to 35%
- Fixed an issue where the Drifter would always provide the Stasis Containment Device from the Stasis Prototype mission after the mission was completed.
- Fixed unclear descriptions for “Immovable Objects” and “Windmill Tilt”.
- Fixed an issue where grounded sword light attacks from the edge could be cycled before the player ran out of ammo, allowing the player to travel long distances in the air.
- Fixed Divinity Exotic weapons having two kill tracker columns.
- weapon making
- Tweaked Enhanced Chain Reaction and Enhanced Field Readiness to benefit more prototypes.
- Added an additional Deepsight Resonance extraction option to focus only on neutral elements.
- Added a consumable that allows viewing element counts. Obtained from the Relic Pipeline.
- Fixed Father’s Sinister Sniper Rifle not initializing the Kill Tracker to Active when crafting the weapon
- armor
- Adjusted the physical melee scalar of Insect God and One or Two Punch to prevent high damage output.
- Hopefully this completely removes the Guardian’s ability to remove raid bosses in 4 shotgun blasts and two punches, but we’ll be keeping an eye out for the next mega-melt strategy…
- Fixed elemental siphon mod for helmet head armor costing shimmer to apply per armor elemental affinity.
- Fixed Osmiomancy Gloves losing grenades after dying.
- Fixed an issue where the Exotic Hunter perk Voltaic Mirror’s activator could be permanently enabled.
- Fixed an issue where players could continue to block for a few seconds after Arcstrider Super was deactivated while wearing Raiju’s harness.
- Fixed an issue where the countdown for Resist buff perks was out of sync with the duration of Duskfield Grenade.
- Fixed Shield Throwing Void Melee not giving Fury Conductor buffs to ACD/0 Feedback Fence Exotic.
- Fixed sidearm mods not dropping.
- ability
- Fixed an issue where players could cancel the Nova Warp’s cast sequence and generate the initial explosion without consuming super power.
- Fixed Devour sometimes reducing buff time if killing multiple targets quickly.
- Added Aim Assist for enemy Axion Bolt Assist projectiles to help players hit bolts chasing themselves or allies.
- Fixed the “Unstable Echo” fragment not being activated by the initial explosion of the Void Spike Grenade.
- Fixed an issue where players could remain invisible by using a stealth-activated chrono sword attack.
- Fixed Hunter trinket Nemean Strides appearing twice in the transmog menu when acquired and equipped.
Collection and customization
- general
- Fixed missing flavor text when viewing multiple vehicles from the details menu.
- Fixed Prime Gaming entitlement not unlocking one of the American flags in the collection.
- Fixed an issue where the Clash of Destruction shader would appear twice in the appearance customization menu.
- Fixed the “Paragon” pioneer shader appearing twice in the shader customization screen.
- Fixed an issue where the Seasonal Shotgun Reckless Endangerment could not be regained from the Collection after being dismantled.
clan
- general
- Fixed an issue where players would have horde flags entering their postmaster every time they entered orbit
Platforms and Systems
- Playstation 4
- Background compatibility files now download at full speed while Destiny 2 is running.
Different kinds
- general
- Several stability and crash fixes.
- Fixed an issue that prevented seasonal Pursuit weapon trinkets from being offered by Exotic Profile Vendors.
- Fixed an issue where the stats for Exotic Armor purchased from Xur were slightly different than advertised.
- Fixed Rahoo destination material purchase options not rotating with daily resets.
- Updated Vanguard Ritual Bounties to Door Status Effect Bounties…