An Elden Ring data miner has managed to make the game’s inaccessible Colosseum content really work.
Back in March, Souls game hacker Lance McDonald managed to look around the game’s locked Colosseum locations, speculating that they would be used for DLC. Now, YouTuber Sekiro Dubi has uploaded a video that appears to reveal the Colosseum’s hidden Grace ruins, location names, and even battles with NPCs.
Sekiro Dubi used a map editor called DSMapStudio to effectively break into the Colosseum in the Leyndell area, see what was cut up, and then piece it back together, suggesting that developer FromSoftware appears to be intending to use it for actual gladiator fights .
So remember the Elden Ring “possible DLC” Colosseum from a little video I made a while back? Sekiro Dubi made it “work”, it doesn’t seem to be DLC, it’s some weird clip with big enemies fighting each other? He made a full video https://t.co/BynoC8SRsu
— Lance MacDonald (@manfightdragon) April 23, 2022
The video shows a giant lion fighting a knight in the Colosseum, with placeholder names listed simply as “Old Arena Lion” and “Great Gladiator,” respectively.
Sekiro Dubi also discovered an unnamed Grace site in the area, and a Stormveil Colosseum was discovered through Elden Ring’s web test file mining, meaning this Colosseum is most likely just the Leyndell Colosseum.
A second unfinished site of grace can be found in an area internally (hence unofficially) named “Return to Point Bonfire Reception,” the bonfire is the Dark Souls equivalent of a grace site.
Despite the new information, it’s still unclear whether the Colosseum that spread throughout the Elden Ring world was an abandoned part of the game that didn’t make the final cut at all, or if they were early versions of potential DLC.
The Limgrave Colosseum is guarded by an NPC intruder, while another NPC sitting outside asks why they can’t get in. The ritual shield amulet outside the Leyndell Colosseum points to the arena as a relic of a bygone era, suggesting FromSoftware definitely has a story they have in mind.
DLC that takes players back in time is also a completely common part of FromSoftware games. The original Dark Souls did exactly that with Artorias in the Abyss DLC, Bloodborne followed with The Old Hunters, and while not a DLC, Sekiro also features extensive parts of past settings.
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