Koei Tecmo has confirmed it has increased its average base salary in Japan by 23%.
Growth – average salary increases of JPY 73,000 (£442) per month – follow similar initiatives by Bandai Namco and Capcom to attract and retain staff.
The company has also pledged to increase starting salaries for new graduates from JPY 234,000 to JPY 290,000 – jumping from around £1,417 a month to £1,756 a month to “improve employee motivation” and “benefits”.
“The ratio of the basic salary to the annual salary of regular employees of domestic group companies will be greatly increased, and the starting salary of fresh graduates will be greatly increased. We are pleased to inform you that we have decided to increase the number of employees and pay special bonuses,” the company said (thanks to the game developer, via NME).
At the time of writing, it has not been confirmed whether the increase will be shared with international employees working for the company outside of Japan.
It’s one of many new initiatives for the gaming industry to improve support, benefits and retention for its employees, such as Bandai Namco Mobile’s full-paid four-day workweek trial, and Guerrilla’s choice to delay the release of Horizonn Part of the reason for Forbidden West is to avoid having to work overtime for its employees.
Just yesterday, we reported on how CD Projekt is considering introducing paid menstrual leave for its employees after subsidiary GOG launched such a trial earlier this month.
GOG said the “experimental” leave “breaks taboos” and is “another step in making GOG a more inclusive workplace,” but it won’t stop “continuously striving to learn, reflect, and improve on how we can do better.” it is good”. all our team members”.