Do you know the name of the game that generates the most revenue in our media history? Maria? Nice try, but no. Patrick’s Parabox? That would be cool, but still no. The answer is Dungeon Fighter Online, which earned nearly $18 billion from its 850 million accounts between its launch in August 2005 and the end of last year. Yes, you read that right, an average of over $1 billion a year. So when its Korean publisher Neople pulled out the checkbook and contacted the most conspicuous box in battle (hence not Capcom), the Japanese welcomed them with big smiles and complements of little quads. With the tech and visuals of Arc System Works, and the combat system of Eighting, the goal was clear: make a commanding game in the Dungeon Fighter universe as effective as Granblue Fantasy Versus two years ago. one year.