Granted, there are already a few Gameloft games on Steam and even our console store, but for now these are just ports of games already released on iOS and Android, such as Asphalt 9: Legends for example. However, with Gameloft Paris we are talking about taking a step forward, especially making games for consoles and PCs, in other words, a strategic development that must be pointed out, maintained 22 years after Michel Guillemot created Gameloft and 8 years later. Wandi acquisition.
Directed by Julien Billard (Ubisoft, Oh BiBi), the studio, located not far from the company’s headquarters, will first look to expand, with the goal of reaching 30 employees by the end of the year. belong”Gender underrepresentation in France“, the studio’s first game will launch”Action- and sports-oriented multiplayer experienceso will be released on consoles and PC, and support cross game.
But before we see the first games from Gameloft Paris, let’s remember that Gameloft will be releasing its first two games exclusively for consoles and PC this year: Disney’s racing game Speedstorm and Disney’s life sim Dreamlight Valley, two games each Will be in free game mode.
Mobile market loses momentum
While awaiting the first results of its programming, Gameloft is responding to new requests for quotes from the mobile market and is positioning itself for Apple Arcade subscriptions, specifically Oregon Traildon’t forget to take the first step by offering a Netflix subscription Asphalt limitthe 2016 game.
But Gameloft’s turnaround responds to a desperate need for diversification at a company that has been struggling for a few years. In other words, to be clear: Gameloft’s turnover, workforce, and active user numbers have been declining since it acquired Vivendi, and Vivendi has gone to great lengths to take Ubisoft in the same way.
However, things have improved since last year. In 2021, Gameloft’s turnover will reach 265 million euros, up from 253 million euros in 2020, but still well below the 2015-2017 revenue that stabilized around 320 million euros. After losses of 36 and 24 million euros in 2019 and 2020, respectively, Gameloft came out of the water with an operating profit of 8 million euros last year. Despite the improvement, Vivendi recognized a €200 million depreciation related to Gameloft in its 2021 balance sheet. Asphalt 9: Legends, Disney’s Magic Kingdom, Dragon Crazy Legend, Imperial March and Asphalt 8: Airborne 47% of the publisher’s total revenue in 2021.