Konami’s video game business posted turnover and operating profit of EUR 706 million (up 4 percent) and EUR 162 million (down 34 percent), respectively. Historically, however, this performance is still very good, it’s just that the video game industry has seen this period compared to the two years driven by COVID.
Konami’s other activities (malls, casinos, stadiums) remain insignificant, but allow the entire group to post a $1 billion turnover that Konami has never had in the first half of the year. As always, a large portion of the funding comes from Yu-Gi-Oh products (video games and poker) and sports games on iOS/Android, which are the benchmark in Japan, including Pro Baseball Spirit Ace.
Released eFootball 2023 on the living room platform this season, from Yu-Gi-Oh! Cross Duel on mobile and Amazing Bomberman on Apple Arcade, but it was Teenage Mutant Ninja Turtles: The Cowabunga Series that created the surprise by breaking into the top 10 bestseller lists in the US in September. In fact, Konami confirmed that the compilation is off to “a very good start” thanks to the European and American markets.
|period||turnover||operating profit||net income|
|April 2021 – September 2021||960 million euros||269.1 million euros||189.8 million euros|
|April 2021 – September 2022||1 billion euros||174.8 million euros||136.2 million euros|
It needs to be emphasized that Konami finally got some points in the minds of alumni. First was the announcement of the Suikoden I&II HD Remaster during TGS, and then the recent Silent Hill event, which led to multiple projects, including a remake of Silent Hill 2 that Bloober Team is working on for PS5 and Steam. Silent Hill Townfall and Silent Hill f don’t yet have a platform or launch window, but have integrated Konami’s calendar well, unlike Silent Hill Ascension, which isn’t considered a video game as we suspected.