If it’s far from the first indie game to transfer golf principles into the sauce, Cursed Golf doesn’t seem to lack creativity. Under the control of the cursed ghost of a golfer who died on the brink of winning the tournament, players must complete 18 holes of the course to earn the right to resurrection. Small complication, not only missed a hole and brought us back to the beginning of the course, but the latter is still evolving according to the laws of Rogue-like. “The 18 holes that make up your course are randomly selected from over 70 holes at each new start“, we can read on the PlayStation Blog and know that players only have five steps to reach the flag.
Dungeon-like holes, scattered across the four biomes (Purgatory, Desert, Cave, Hell), various subtleties, traps, but also useful items, all the same. “Batting Icons are a blessing from the golf gods, granting you extra shots when you pass through them, and Teleporters can bring you closer to the flag.Even TNT crates can come in handy if you blast them wisely, revealing shortcuts“, we’re told. Players can also rely on twenty one-shot skills (Ace cards), which may not be much in boss fights.