Announced last month, but earlier revealed by an article by Jason Schreier, The Last of Us Part 1 Aims to bring the 2013 game back to the same technical level as the successor released in 2020. A trailer released in June shows off the game’s new cutscenes, now built in real-time on PS5 and no longer precomputed as it was on PS3 and PS4. Studio confirms we’ll see more gameplay footage, tech ahead of launch Information and gameplay.
“For the first time in 13 years of my career, with all the studios combined, I don’t need a crusher to finish a game. It feels good, really good. Especially by reaching the same quality level as TLOU2.There’s still a lot of work to be done, but I’m proud of the big changes I’ve made so far to make the studio healthier“, Have Comment Anthony Vaccaro has been Naughty Dog’s Principal Environment Artist since October 2010, primarily for Bungie.
His comments echo Naughty Dog’s recent internal changes to reduce the extra work that often accompanies its detail-oriented projects.The same Anthony Vaccaro also explained that Naughty Dog does take care of most of the development The Last of Us Part 1although the project’s particular origins were initiated as part of PlayStation’s Visual Arts division.
“Production on the game didn’t really begin until Naughty Dog took over the project.Visual Arts Sony Group (VASG), who worked with Naughty Dog, did some pre-tech work, but most of the team was also working on TLOU2, so production on Part I didn’t really start until TLOU2 was released“, clarify Vaccaro.
Anthony Vaccaro also responded with some messages to minimize (often) work done on remakes. “Big news: It’s easier to paint a house than to build a new one“, such as starting a user.”Of course, but the painter’s workload hasn’t diminished, depending on whether he’s repainting the house or repainting the existing one. Especially if the second paint job is more detailed.“, Reply to the artist.
“It’s just a money grab”
In fact, this is the most meticulously built and crafted project I’ve seen or worked on in my entire career. The highest level of care and attention to detail. pic.twitter.com/csjZ3kZMyG
— Robert Morrison (@RobertAnim8er) July 10, 2022
Another sensitive issue and subject to many criticisms is that the sale price, fixed at the maximum price (79.99 euros), does not give the slightest discount to those who have already bought the original game on PS3 or remastered it on PS4. Before the qualifiers”rob moneyUsed by Robert Morrison, animator at PlayStation Studios Visual Arts, “(Low-quality products designed to make easy money) Book Another angle.
“In fact, this is the most well-constructed and well-designed project I’ve seen or worked on in my entire career.The highest level of care and attention to detail“, Annoying people who have worked on projects like God of War, Injustice 2, and Resident Evil 7 before.”The price of the game is beyond my control and its value depends on each individual. You can decide for yourself whether you want it or not. What I will say is that I am in awe of the hard work and passion of the amazing group of people involved in this project.“, he added.