“In my entire career, I’ve only made one pixel art game, and that’s Thimbleweed Park. Monkey Island 1 and 2 is not a pixel art game.They use advanced art techniques“First clarified Ron Gilbert, specifically mentioning the process of digitizing illustrations by Peter Chan and Steve Purcell in Monkey Island 2.”If I stay and do Monkey Island 3, it won’t be like Monkey Island 2.We’ll move on, Day of the Tentacle is a good example“, the authors added.
“When Dave and I started thinking about returning to Monkey Island, we talked about pixel art, but it just didn’t fit. We don’t want to make retro games. You wouldn’t be able to read about Thimbleweed Park without calling it a retro game. I don’t want Return to Monkey Island to be just a retro game, I want to keep Monkey Island going because it’s fun, fun, and exciting.This is what Monkey Island has always done‘, he explained in stride.
As a reminder, Rex Crowle was chosen as art director Return to Monkey Island. Media Molecule veteran Rex Crowle worked on the series little big planet Before leading the development of the memorable Tearaway and co-directing Knights and Bikes with his indie studio. Rex Crowle’s addition to the project happened under the particularly primitive circumstances mentioned in the previous post.
“Return to Monkey Island may not be the art style you want or expect, but it is the art style I want. When I started this game, my biggest fear was that Disney wouldn’t let me make the game I wanted, but it was great to work with them.“
“Ironically, the people who didn’t want me to play the game my way were some big fans of Monkey Island. That’s what makes me sad about all these comments. Return to Monkey Island is an incredible roller coaster. You can ride and have fun or leave the amusement park because it’s not the roller coaster you want.“
Output Return to Monkey Island Expected to be on PC this year.
- Also read | Return to Monkey Island will start immediately after the end of Monkey Island 2