Originally conceived as an aperitif game ahead of the next Homeworld 3, Hardspace Shipbreaker ended up taking a completely different tangent. He gave himself a year to close his early access, and he would spend twice as much to realize his vision. If the gameplay is already in place and has only flourished since then, Blackbird Interactive’s ambition is to add real narrative etiquette to it. A tale of slavery megacorporations and underlying class struggles that will patiently revolve around (good) a hundred days of work. Prepare kava thermos and triangular sandwiches: You have to work hard to burn.