The gravity of the facts is unmatched: For fans of future racing games, things are stuck at the starting line. On the one hand, the F-Zero franchise is doomed to oblivion or limited to a nod to Mario Kart 8 due to its lack of true novelty, and on the other hand, whether through a remake or an actual new installment. Logically, these vacant places have been occupied by various worthy heirs who claim to be a genre that enjoys both a sense of speed and the use of objects and weapons. In the driving-only subcategory of games, the first Redout, released in 2016, was able to make some arguments in its favor. Turin-based small studio 34BigThings recently unveiled its direct sequel, soberly called Redout II, which is more ambitious and rich on paper. Even if it means overusing and forgetting to correct some glaring mistakes? Set out with Brad Cockpit and find out what’s going on.