While Bloodlines 2’s development paralysis had high hopes for its vampire saga’s revenge, the Big Bad Wolf’s late game was a relief. After a trial run of The Council, the Bordeaux studio has enough capacity to maintain its narrative claws to erase this great license. Through a wide range of rhetorical and moral choices as the backbone of the role-playing experience, touches of the house made up of fictional and secretive niches, intrigues and psychological manipulations. To the past bites of canines who want to give back to Masquerade? At least a little enamel, we can say.