While Cory Barlog and his team are still keeping the game’s release date under wraps, Santa Monica studio’s head of user experience Mila Pavlin spoke about accessibility this World Awareness Day. In addition to retaining all the accessibility features of 2018’s God of War (including its recent PC port), the sequel will feature a number of new features, starting with more tweaks to subtitle size and colors.
If desired, subtitles can also be turned on to highlight important game information, which helps with puzzle solving and narration understanding. In the same genre, players can activate directional indicators to help locate the source of basic game sounds, especially solving puzzles with sound clues. In addition to subtitles, the size of interface text can also be significantly enlarged like icons.
With the controller in hand, the key reassignment system has been modified to fully customize the controls without forgetting to be able to choose from a range of predefined configurations. There are also touchpad shortcuts for some complex actions that require pressing multiple keys, such as activating Sparta’s Rage or even doing a quick U-turn.
The PlayStation Blog publication also details how the High Contrast Mode works, especially as it has been previously seen in The Last of Us Part II. “When enabled, this option applies a layer of color to the characters, making them stand out more from the background. You can also desaturate the background to further increase the contrast.This mode also makes routes, loot and special effects more visible“Can we read?
Beyond that are options such as navigation aids (which allow you to point the camera in the direction of your next target in the story), movement aids (which automate actions such as traversing ditches or hiding) and even audio cues that extend into combat, such as Indicates an unstoppable attack.
“We are committed to improving accessibility and customization for all players.We look forward to giving you more details on our accessibility categories such as combat/aim assist, puzzle/mini-game assist, heads-up display changes, cameras, automatic item pickup, and more“, Mila Pavlin concluded.
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